#ifndef __SimpleMoveController_H__
#define __SimpleMoveController_H__

#include "cocos2d.h"
#include "controller/MoveController/BaseMoveController.h"
#include "entity/Entity/Entity.h"

USING_NS_CC;

class SimpleMoveController : public BaseMoveController{
public:
	SimpleMoveController();
	~SimpleMoveController();

	static SimpleMoveController* create(Entity* entity);
	virtual bool init(Entity* entity);

private:
	void moveUp(float dt);

private:
	int m_speed;

	float preY;
};
#endif // !__SimpleMoveController_H__
